학술논문
홀리스틱 교육 관점에서 이해중심 게임모형의 수업 효과
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- 영문명
- The Instruction Effects of Understanding-centered Game Model in Holistic Perspective
- 발행기관
- 한국홀리스틱융합교육학회
- 저자명
- 조한무(Cho Han-Moo) 이신동(Lee Sin-Dong)
- 간행물 정보
- 『홀리스틱융합교육연구』홀리스틱교육연구 제7권 제1호, 133~146쪽, 전체 14쪽
- 주제분류
- 사회과학 > 교육학
- 파일형태
- 발행일자
- 2003.04.01
4,480원
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이 학술논문 정보는 (주)교보문고와 각 발행기관 사이에 저작물 이용 계약이 체결된 것으로, 교보문고를 통해 제공되고 있습니다.
국문 초록
영문 초록
The study was to analyze the instructional effects of understanding-centered game model which is emphasizing whole skills, correcting part by part. The participants in the study were two classes of 6th Grade of H elementary school. One class was utilized as experimental group, in which instruction of understanding-centered game model was applied. The other group was utilized as control group. Instructional process, the characteristics of instruction behavior, and game performance were measured to analyze. The conclusions are as follows;
First, the participants in experimental group showed more interaction among themselves.
Second, the participants in experimental group spent more time in listening to explanation and game observation. More practical feedbacks were given to the participants, which led to more motivation-provoking reinforcement.
Third, the participants in experimental group showed more target-oriented behavior pattern, which was caused by meeting for strategies, more interests, and more interactions among students.
Fourth, the characteristics of understanding-centered game instruction made it possible to recognize the necessities of parts in whole skills for participants.
First, the participants in experimental group showed more interaction among themselves.
Second, the participants in experimental group spent more time in listening to explanation and game observation. More practical feedbacks were given to the participants, which led to more motivation-provoking reinforcement.
Third, the participants in experimental group showed more target-oriented behavior pattern, which was caused by meeting for strategies, more interests, and more interactions among students.
Fourth, the characteristics of understanding-centered game instruction made it possible to recognize the necessities of parts in whole skills for participants.
목차
Abstract
Ⅰ. 서론
Ⅱ. 연구 방법
Ⅲ. 결과 및 논의
Ⅳ. 결론
참고문헌
Ⅰ. 서론
Ⅱ. 연구 방법
Ⅲ. 결과 및 논의
Ⅳ. 결론
참고문헌
키워드
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참고문헌
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