본문 바로가기

추천 검색어

실시간 인기 검색어

학술논문

Analysis of Game Engine Architecture Framework

이용수 12

영문명
발행기관
한국컴퓨터게임학회
저자명
Dong Hoon Lee Jae Hwan Bae
간행물 정보
『한국컴퓨터게임학회논문지』제28권 3호, 51~57쪽, 전체 7쪽
주제분류
공학 > 컴퓨터학
파일형태
PDF
발행일자
2015.09.30
4,000

구매일시로부터 72시간 이내에 다운로드 가능합니다.
이 학술논문 정보는 (주)교보문고와 각 발행기관 사이에 저작물 이용 계약이 체결된 것으로, 교보문고를 통해 제공되고 있습니다.

1:1 문의
논문 표지

국문 초록

영문 초록

Physics game engine, the graphics engine and network engine, artificial intelligence engine, sound engine, isometric engine that is more variety such thoughts. The engine for the convenience of the various parts during manufacture of the game. If there is no engine, it is to use this to be produced by programming a portion corresponding thereto directly, saving time and money. For example, look at some first example I saw a lot of Havok physics engine in the engine is relatively inde For example, depending on the intensity and direction of the character is pushed when the hammer hits the hammer Distance, angle, an engine that can help you easily apply a variety of calculations, such as physical strength. The following is a typical wah, etc. also wrote the Gamebryo graphics engine as. Sikimyeo optimize the graphics engine built object in 2D or 3D image through techniques such as Shader serves to make faster, more glamorous images that appear on the screen. Artificial intelligence engine to assist so that you can easily AI characters Any engine helps but, for example, A * pathfinding algorithm, easy to like Adjust the AI monster any play a role. Thus the role that can help you more easily and quickly to play the game engine is produced. In the paper, we analyze the "Unreal Engine" and "Unity3D" engine.

목차

1. Introduction
2. Related Research
4. Analysis of Unreal Engine
5. Analysis of Unity3D Engine
6. Conclusion
References

키워드

해당간행물 수록 논문

참고문헌

교보eBook 첫 방문을 환영 합니다!

신규가입 혜택 지급이 완료 되었습니다.

바로 사용 가능한 교보e캐시 1,000원 (유효기간 7일)
지금 바로 교보eBook의 다양한 콘텐츠를 이용해 보세요!

교보e캐시 1,000원
TOP
인용하기
APA

Dong Hoon Lee,Jae Hwan Bae. (2015).Analysis of Game Engine Architecture Framework. 한국컴퓨터게임학회논문지, 28 (3), 51-57

MLA

Dong Hoon Lee,Jae Hwan Bae. "Analysis of Game Engine Architecture Framework." 한국컴퓨터게임학회논문지, 28.3(2015): 51-57

결제완료
e캐시 원 결제 계속 하시겠습니까?
교보 e캐시 간편 결제