본문 바로가기

추천 검색어

실시간 인기 검색어

학술논문

게임이론(Game Theory)에 의한 태권도경기 분석가능성

이용수 150

영문명
The Possibility of analysis in Tae Kwon Do Competition based on Game Theory
발행기관
경희대학교 스포츠과학연구원
저자명
최영렬(Choi Young-Ryul)
간행물 정보
『체육학논문집』제31집, 23~35쪽, 전체 13쪽
주제분류
예술체육 > 체육
파일형태
PDF
발행일자
2003.12.01
4,360

구매일시로부터 72시간 이내에 다운로드 가능합니다.
이 학술논문 정보는 (주)교보문고와 각 발행기관 사이에 저작물 이용 계약이 체결된 것으로, 교보문고를 통해 제공되고 있습니다.

1:1 문의
논문 표지

국문 초록

영문 초록

  This thesis is to see the possibility of applying "Game Theory" to Taekwondo fighting, particularly to the competition. The Game Theory has been used mainly in such areas as economics, military studies, and other fields where researchers deal with any competitive or strategic situations.
  In economics, this theory is useful to the analysis of the oligopolistic market which is a representative case of competitive or strategic situation. As for the military area, this has been used for war games in which researchers preestimate which state will win a victory in any possible wars.
  The Taekwondo competition, as we all know, is another representative case of competitive or strategic situation that is a zero-sum game in which one should be a loser and the other a winner.
  Therefore, I, as a researcher who has been searching for the possibility to rationally predict the result of Taekwondo competition over decades, finally decided to employ this theory.
  The result of studying in this thesis shows this approach can be relevant to the Taekwondo games.
  By manually analysing game matrix boxes, we can confirm this fact. However, in order to analyse all related factors around Taekwondo games, which are sometimes difficult to measure, and actually predict the games" results, we need to do some computer simulation approach like they do for war games.
  The reason why I don"t attempt the simulation approach is that this thesis is the very first one applying the Carre Theory to Taekwondo and what I intended was, as the title shows, to confirm whether it"s possible to use Carre Theory in analysing Taekwondo competition Therefore, I expect many Taekwondo experts, who are well versed in computer programming as well, to conduct the computer simulation approach in order to analyse Taekwondo fighting.
  As the conclusion shows, in real fighting or so-called "Street Fighting", which I analysed to compare to the competition, "Tit-for-Tat" is the optimal strategy as proven by a political analyst, Robert Axelrod. As for the Taekwondo competition, the same strategy is also optimal. However, in this case, because there are not many social, institutional, and legal factors to be considered, the Tie-for-Tat should be interpreted as a situational approach, a pure technical one. What this result indicates is that, in real fighting, the integrities of martial artists" are essential not only because it"s the idea of oriental martial arts but because it"s the best strategy to be a top-notch martial artist and, in the competition, competitors shouldn"t be totally depend upon their special techniques that are usually well known to other competitors but try to acquire new techniques constantly.
  This means the more ferrous they are, the more various their techniques should be.
  That this result is relevant is crystal-clear in light of my personal experience, Therefore, we can predict the result of any Taekwondo games and can be better prepared with weak points of competitors corrected or their strong points strengthened. For this, Taekwondo educators, especially those involved in Taekwondo competitions, must study this theory and apply this to their teaching. However, this demands them to be well versed in computer programming, which is pretty tough. Without much investment of time and money, this is impossible. Therefore, for the sake of this subject"s development, a public research fund or subsidy from the government or school authorities is necessary.

목차

ABSTRACT
Ⅰ. 서론
Ⅱ. 연구 방법
Ⅲ. 게임이론과 태권도경기
Ⅳ. 결론
참고 문헌

키워드

해당간행물 수록 논문

참고문헌

교보eBook 첫 방문을 환영 합니다!

신규가입 혜택 지급이 완료 되었습니다.

바로 사용 가능한 교보e캐시 1,000원 (유효기간 7일)
지금 바로 교보eBook의 다양한 콘텐츠를 이용해 보세요!

교보e캐시 1,000원
TOP
인용하기
APA

최영렬(Choi Young-Ryul). (2003).게임이론(Game Theory)에 의한 태권도경기 분석가능성. 체육학논문집, 31 , 23-35

MLA

최영렬(Choi Young-Ryul). "게임이론(Game Theory)에 의한 태권도경기 분석가능성." 체육학논문집, 31.(2003): 23-35

결제완료
e캐시 원 결제 계속 하시겠습니까?
교보 e캐시 간편 결제